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Table 1 Inclusion and exclusion criteria

From: Effectiveness of gamified digital interventions in mental health prevention and health promotion among adults: a scoping review

Inclusion criteria

Exclusion criteria

Study types: Interventional studies comparing an intervention and a control group

All other study types (e.g., studies without control group, qualitative studies)

Publication date: 2010–2022

Older than 2010

Age group of working age (18–65 years) included

Participants < 18 and > 65 years of age

Language: English and German

All other languages then English and German

Healthy study participants

Study participants with mental illness or symptoms

Game elements included

No game elements included

Mobile or web-based interventions only

No mobile or web-based interventions