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Table 4 Model results for individual outcomes

From: A program evaluation of an in-school daily physical activity initiative for children and youth

Outcome

Group*time effect (95% CI)

p

Mastery

−0.2 (− 0.52–0.12)

0.23

Self-regulation

0.14 (−0.32–0.59)

0.56

SDQ Emotional problems

0.11 (−0.14–0.36)

0.38

SDQ Conduct problems

−0.03 (− 0.2–0.14)

0.72

SDQ Hyperactivity

−0.09 (− 0.31–0.13)

0.41

SDQ Peer problems

0.07 (− 0.12–0.26)

0.45

SDQ Prosocial

−0.13 (− 0.35–0.09)

0.25

SDQ Total score

0.04 (− 0.44–0.51)

0.88

Self-esteem

−0.52 (− 0.97 - -0.07)

0.02

Grit

−0.57 (−1.19–0.04)

0.07

Subjective happiness

−0.6 (−1.07 - -0.14)

0.01

Commitment to school

−0.23 (− 0.52–0.07)

0.14

Sense of belonging

−0.18 (− 0.57–0.21)

0.36

Physical activity

− 0.07 (− 0.16–0.01)

0.09

Generalized task self-efficacy

0.1 (− 0.5–0.69)

0.76

Physical activity self-efficacy

0.04 (− 0.23–0.3)

0.79

Sports self-efficacy

0.01 (−0.24–0.27)

0.92

Active play self-efficacy

0.03 (−0.22–0.28)

0.82

  1. SDQ Strengths and Difficulties Questionnaire
  2. *indicates an interaction (i.e., Group by time effect)
  3. bold data indicates the value is significant at p<.05