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Table 4 Model results for individual outcomes

From: A program evaluation of an in-school daily physical activity initiative for children and youth

Outcome Group*time effect (95% CI) p
Mastery −0.2 (− 0.52–0.12) 0.23
Self-regulation 0.14 (−0.32–0.59) 0.56
SDQ Emotional problems 0.11 (−0.14–0.36) 0.38
SDQ Conduct problems −0.03 (− 0.2–0.14) 0.72
SDQ Hyperactivity −0.09 (− 0.31–0.13) 0.41
SDQ Peer problems 0.07 (− 0.12–0.26) 0.45
SDQ Prosocial −0.13 (− 0.35–0.09) 0.25
SDQ Total score 0.04 (− 0.44–0.51) 0.88
Self-esteem −0.52 (− 0.97 - -0.07) 0.02
Grit −0.57 (−1.19–0.04) 0.07
Subjective happiness −0.6 (−1.07 - -0.14) 0.01
Commitment to school −0.23 (− 0.52–0.07) 0.14
Sense of belonging −0.18 (− 0.57–0.21) 0.36
Physical activity − 0.07 (− 0.16–0.01) 0.09
Generalized task self-efficacy 0.1 (− 0.5–0.69) 0.76
Physical activity self-efficacy 0.04 (− 0.23–0.3) 0.79
Sports self-efficacy 0.01 (−0.24–0.27) 0.92
Active play self-efficacy 0.03 (−0.22–0.28) 0.82
  1. SDQ Strengths and Difficulties Questionnaire
  2. *indicates an interaction (i.e., Group by time effect)
  3. bold data indicates the value is significant at p<.05