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Table 4 Multiple linear regression models for associations of toddlers’ and parental demographic variables with parental-reported screen time, television, and video/computer games and accelerometer-derived moderate-to vigorous-intensity physical activity

From: Demographic correlates of screen time and objectively measured sedentary time and physical activity among toddlers: a cross-sectional study

Demographic variables

Screen time (min/day)b

Television (min/day)b

Video/computer games (min/day)b

MVPA (min/day)a,b

β (95% CI)

β (95% CI)

β (95% CI)

β (95% CI)

Toddlers’ characteristics

 Age (months)

9.3 (2.8, 15.8)**

8.0 (1.2, 14.8)**

-

-

 Sex

  Male

Reference

Reference

-

Reference

  Female

27.1 (2.5, 51.8)**

23.5 (−2.0, 49.1)

-

–8.2 (−14.9, −1.6)**

 Race/Ethnicity

  European-Canadian/Caucasian

Reference

Reference

Reference

-

  Other

45.7 (17.4, 73.9)**

39.8 (10.4, 69.1)**

14.0 (2.0, 26.0)**

-

 Main type of child care

  Parental

Reference

Reference

Reference

 

  Child care center

−52.5 (−88.2, -16.7)**

−39.6 (-76.7, −2.4)**

−17.6 (-32.9, −2.3)**

-

  Day home

−30.4 (−69.4, 8.6)

−3.9 (−44.4, 36.7)

−18.7 (−35.2, −2.3)**

-

  Other

−24.1 (−53.5, 5.4)

−13.6 (−44.2, 16.9)

−16.0 (−28.6, −3.4)**

-

 Number of Siblings

  None

-

-

-

Reference

  1

-

-

-

6.6 (−0.6, 13.9)

   ≥ 2

-

-

-

0.6 (−9.1, 10.3)

Parental characteristics

 Country of Birth

  Canada

Reference

Reference

Reference

-

  Other

28.3 (−3.2, 59.9)

22.2 (−10.6, 55.0)

11.1 (−2.3, 24.5)

-

 Household income

   > $100,000

Reference

Reference

Reference

-

  $50,001 to $100,000

39.2 (13.0, 65.5)**

35.2 (7.9, 62.5)**

8.8 (-2.5, 20.0)

-

   ≤ $50,000

36.8 (-4.0, 77.6)

31.4 (-11.0, 73.8)

13.8 (-3.7, 31.2)

-

  1. β (95% CI) unstandardized beta coefficients and 95% confidence intervals, min/day minutes per day, MVPA moderate- to vigorous-intensity physical activity
  2. **P < 0.05
  3. aCorrected for wear time using the residuals method
  4. bModel accounts for 34% of the variance in screen time, 25% of the variance for television viewing, 20% of the variance for video/computer game use, and 7% of the variance for MVPA