Skip to main content

Table 3 Sedentary behavior results from the scoping review (n = 8)

From: A scoping review on the impact of the COVID-19 pandemic on physical activity and sedentary behavior in Saudi Arabia

First Author, Year

Sedentary Behavior Assessment Method

Sedentary Behavior Definitions Used

Sedentary Behavior Before Lockdown

Sedentary Behavior During and or Following Lockdown

Change Reported

Summary

Children/Adolescents

 Almugti, 2021 [38]

Parent-reported questionnaire modified by expert panel

How much time their child spent viewing digital screens, including TV, tablets, and phones; categories based on Canadian 24-Hour Movement Guidelines for Children and Youth: <  = 2 h/day of screen time

Use of screens ≤ 2 h/day 37%, > 2 h/day 63%

Use of screens ≤ 2 h/day 13%, > 2 h/day 87%

difference p = 0.001

Increased screen time

 Hanbazaza, 2021 [44]

Parent-reported questionnaire

How long child played video games and watched TV per day; categorized as >  = 3 h/day playing video games (considered high) and >  = 4 h/day watching TV (considered high)

Playing video games >  = 3 h/day 40.4%; watching TV >  = 4 h/day 21.1%

Playing video games >  = 3 h/day 75.4%; watching TV >  = 4 h/day 43.6%

Significant increases (p-values < 0.001) in proportions that were playing video games >  = 3 h/day and were watching TV >  = 4 h/day

Increased video game time, Increased TV time

Adults

 Abd El-Fatah, 2021 [31]

IPAQ-SF

Routine sitting in the day as no change, positive change, or negative change

Daily sitting: 1–2 h/day 20.4%, 3–4 h/day 27%, 5–6 h/day 21.5%, More than 6 h/day 31.1%,

Daily sitting: 1–2 h/day 12.9%, 3–4 h/day 13.8%, 5–6 h/day 18.2%, More than 6 h/day 55.1%,

Daily sitting in h/day: No change 45.5%, Decrease 8.3%, Increase 46.2%

Increased sitting time

 Abdulsalam, 2021 [33]

Questionnaire translated, tested, and validated by experts at the university

Time spent in front of the computer, mobile devices, television, etc

 < 1 h/day 9.1%, 1–2 h/day 24.2%, 3–4 h/day 33.1%, 5–6 h/day 21.2%, > 6 h/day 12.5%

 < 1 h/day 4.7%, 1–2 h/day 7.6%, 3–4 h/day 20.3%, 5–6 h/day 31.1%, > 6 h/day 36.2%

Significant increase (e.g., before 12.5% spent > 6 h/day, but during the pandemic it became the most prevalent category (36.2%)

Increased screen time

 Al-Musharaf, 2021 [36]

GPAQ Arabic version

Continuous min/day sitting or reclining

Mean 451.4 (SD 242.1) min/day

Mean 484.9 (SD 257.2) min/day

Test for difference p = 0.07

Increase sitting time

 Jalal, 2021 [45]

GPAQ

Continuous min/day sitting or reclining

Mean 448.7 (SD 73.6) min/day

Mean 517.8 (SD 83.0) min/day

Differences in min/day p = 0.0001

Increased sitting time

 Šagát, 2020 [47]

Questionnaire

Asked to categorize their physical behavior at their job/occupation

Occupation: sitting always or most of the time 30.5%, sitting and moving equally 27.9%, moving always or most of the time 42.4%

Occupation: sitting always or most of the time 50.9%, sitting and moving equally 24.2%, moving always or most of the time 24.9%

Significant differences in proportions "sitting always or most of the time" (p < 0.001; increase) and "moving always or most of the time" (p < 0.001; decrease) during their job/occupation

Increased sitting time at work

 Sultan, 2021 [48]

Questionnaire tested for reliability

Daily screen time categorized as < 1 h/day, 1–3 h/day, 4–5 h/day, or ≥ 6 h/day

 < 1 h/day 13.4%, 1–3 h/day 48.7%, 4–5 h/day 23.1%, ≥ 6 h/day 14.8%

 < 1 h/day 7.1%, 1–3 h/day 29.4%, 4–5 h/day 28.2%, ≥ 6 h/day 35.3%

Increases in proportions with ≥ 6 h/day of screen time and of social media time (p ≤ 0.001 for both)

Increased screen time

  1. Abbreviations: GPAQ Global Physical Activity Questionnaire, IPAQ -SF International Physical Activity Questionnaire short form, h hours, min minutes, SD Standard deviation, TV Television
  2. *obtained directly from authors