Fig. 4From: MANTRA: development and localization of a mobile educational health game targeting low literacy players in low and middle income countriesScreenshots illustrate sample questions from the tutorial on how to ‘answer’ questions to play the game by dragging tiles. a shows the initial layout of the question. b illustrates the positive feedback graphic when a question is answered correctly, which would also be accompanied by birdsong. c illustrates the negative feedback graphic of a large black X and is accompanied by thunderBack to article page