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Table 2 Counts and percentages for frequency of participation in online and venue-based gambling sctivities

From: Isolating the impact of specific gambling activities and modes on problem gambling and psychological distress in internet gamblers

 

Frequency of Activity

Not in the last 4 weeks

At least once in the last 4 weeks

At least once per week

At least once per day

Online Gambling Activity

 Lottery

232 (23.25%)

250 (25.05%)

453 (45.39%)

63 (6.31%)

 EGM

563 (56.41%)

240 (24.05%)

167 (16.73%)

28 (2.81%)

 Sports Betting

498 (49.90%)

183 (18.34%)

271 (27.15%)

46 (4.61%)

 eSports betting

823 (82.46%)

83 (8.32%)

68 (6.81%)

24 (2.40%)

 Race Wagering

501 (50.20%)

180 (18.04%)

260 (26.05%)

57 (5.71%)

 Poker

760 (76.15%)

130 (13.03%)

84 (8.42%)

24 (2.40%)

 Casino Games

761 (76.25%)

134 (13.43%)

80 (8.02%)

23 (2.30%)

Venue Gambling Activity

 Lottery

460 (46.09%)

202 (20.24%)

297 (29.76%)

39 (3.91%)

 EGM

504 (50.50%)

253 (25.35%)

211 (21.14%)

30 (3.01%)

 Sports Betting

643 (64.43%)

155 (15.53%)

175 (17.54%)

25 (2.51%)

 eSports betting

836 (83.77%)

75 (7.52%)

68 (6.81%)

15 (1.50%)

 Race Wagering

633 (63.43%)

173 (17.33%)

160 (16.03%)

32 (3.21%)

 Poker

796 (79.76%)

112 (11.22%)

74 (7.41%)

16 (1.60%)

 Casino Games

779 (78.06%)

130 (13.03%)

75 (7.52%)

14 (1.40%)