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Table 2 Logistic Regression: Social Casino Game (SCG) Players versus Non-Players Across Game Type (n = 10,035)

From: Factors associated with social casino gaming among adolescents across game types

  Model 1: SCG poker
Adjusted Odds Ratio, 95% CI
Model 2: SCG slots
Adjusted Odds Ratio, 95% CI
Model 3: Facebook SCGs
Adjusted Odds Ratio, 95% CI
Gender
 Male Reference Reference Reference
 Female 0.34 (0.26–0.45), p < 0.001 0.89 (0.68–1.16), p = 0.387 0.83 (0.64–1.06), p = 0.134
Grade
 9 Reference Reference Reference
 10 0.99 (0.73–1.33), p = 0.932 0.96 (0.56–1.66), p = 0.888 1.35 (0.85–2.12), p = 0.199
 11 0.87 (0.58–1.30), p = 0.502 0.82 (0.47–1.43), p = 0.487 0.88 (0.56–1.36), p = 0.553
 12 1.04 (0.70–1.54), p = 0.853 0.62 (0.35–1.09), p = 0.097 0.66 (0.44–1.01), p = 0.054
Province
 Ontario Reference Reference Reference
 Newfoundland & Labrador 0.98 (0.80–1.19), p = 0.811 1.18 (0.87–1.61), p = 0.281 0.85 (0.59–1.22), p = 0.378
 Saskatchewan 0.90 (0.68–1.19), p = 0.463 0.84 (0.56–1.26), p = 0.393 0.70 (0.48–1.04), p = 0.076
Weekly spending money
 $0–$20 Reference Reference Reference
 $21–$100 1.27 (0.84–1.92), p = 0.254 1.32 (0.79–2.20), p = 0.289 1.62 (1.09–2.41), p = 0.018
  > $100 1.70 (1.22–2.36), p = 0.002 2.83 (1.81–4.42), p < 0.001 1.71 (1.05–2.79), p = 0.032
 Don’t know/not stated 1.18 (0.84–1.67), p = 0.328 2.13 (1.40–3.24), p < 0.001 1.54 (0.94–2.52), p = 0.084
Smoking status
 Former smoker/never smoked Reference Reference Reference
 Current smoker 1.36 (0.72–2.55), p = 0.341 2.11 (1.17–3.80), p = 0.013 1.42 (0.92–2.18), p = 0.114
Binge drinking
 Never/not in last year Reference Reference Reference
 Yes, in the last year 0.94 (0.67–1.31), p = 0.716 0.75 (0.52–1.08), p = 0.126 0.87 (0.62–1.21) p = 0.397
 Don’t know/not stated 0.66 (0.32–1.37), p = 0.266 0.72 (0.24–2.12), p = 0.551 0.41 (0.16–1.07), p = 0.068
Friend(s) who gamble
 No Reference Reference Reference
 Yes 1.35 (0.94–1.93), p = 0.101 1.93 (1.45–2.56), p < 0.001 1.89 (1.44–2.48), p < 0.001
 Not stated 3.86 (1.72–8.65), p = 0.001 3.76 (1.37–10.27), p = 0.010 2.39 (1.02–5.59), p = 0.044
Parent(s) who gambles
 No Reference Reference Reference
 Yes 1.55 (1.16–2.09), p = 0.004 1.69 (1.17–2.44), p = 0.005 1.51 (1.13–2.00), p = 0.005
 Don’t know/not stated 0.94 (0.74–1.21), p = 0.640 1.01 (0.68–1.50), p = 0.965 1.49 (1.15–1.93), p = 0.002
School performance
 Mostly As Reference Reference Reference
 Mostly As and Bs 1.21 (0.79–1.87), p = 0.381 1.15 (0.73–1.81), p = 0.556 1.18 (0.93–1.49), p = 0.169
 Mostly Bs and Cs 1.50 (0.91–2.50), p = 0.115 1.44 (0.78–2.68), p = 0.247 1.42 (0.94–2.16), p = 0.099
 Mostly Cs or lower 1.60 (0.99–2.58), p = 0.058 1.60 (0.83–3.08), p = 0.157 1.40 (0.88–2.22), p = 0.150
 Not stated 1.40 (0.55–3.60), p = 0.480 2.05 (0.80–5.26), p = 0.136 1.86 (0.79–4.40), p = 0.158
Screen time (log) 1.09 (0.83–1.43), p = 0.540 2.18 (1.61–2.95), p < 0.001 1.54 (1.24–1.91), p < 0.001
Monetary gambling in past 3 months
 Did not gamble Reference Reference Reference
 Land-based gambling 1.27 (0.85–1.91), p = 0.240 1.50 (1.03–2.19), p = 0.035 1.64 (1.25–2.15), p < 0.001
 Online gambling 5.85 (3.66–9.35), p < 0.001 7.33 (4.73–11.36), p < 0.001 5.76 (3.88–8.54), p < 0.001
  1. Note: SCG = social casino game. Statistically significant findings appear in bold font