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Table 2 Logistic Regression: Social Casino Game (SCG) Players versus Non-Players Across Game Type (n = 10,035)

From: Factors associated with social casino gaming among adolescents across game types

 

Model 1: SCG poker

Adjusted Odds Ratio, 95% CI

Model 2: SCG slots

Adjusted Odds Ratio, 95% CI

Model 3: Facebook SCGs

Adjusted Odds Ratio, 95% CI

Gender

 Male

Reference

Reference

Reference

 Female

0.34 (0.26–0.45), p < 0.001

0.89 (0.68–1.16), p = 0.387

0.83 (0.64–1.06), p = 0.134

Grade

 9

Reference

Reference

Reference

 10

0.99 (0.73–1.33), p = 0.932

0.96 (0.56–1.66), p = 0.888

1.35 (0.85–2.12), p = 0.199

 11

0.87 (0.58–1.30), p = 0.502

0.82 (0.47–1.43), p = 0.487

0.88 (0.56–1.36), p = 0.553

 12

1.04 (0.70–1.54), p = 0.853

0.62 (0.35–1.09), p = 0.097

0.66 (0.44–1.01), p = 0.054

Province

 Ontario

Reference

Reference

Reference

 Newfoundland & Labrador

0.98 (0.80–1.19), p = 0.811

1.18 (0.87–1.61), p = 0.281

0.85 (0.59–1.22), p = 0.378

 Saskatchewan

0.90 (0.68–1.19), p = 0.463

0.84 (0.56–1.26), p = 0.393

0.70 (0.48–1.04), p = 0.076

Weekly spending money

 $0–$20

Reference

Reference

Reference

 $21–$100

1.27 (0.84–1.92), p = 0.254

1.32 (0.79–2.20), p = 0.289

1.62 (1.09–2.41), p = 0.018

  > $100

1.70 (1.22–2.36), p = 0.002

2.83 (1.81–4.42), p < 0.001

1.71 (1.05–2.79), p = 0.032

 Don’t know/not stated

1.18 (0.84–1.67), p = 0.328

2.13 (1.40–3.24), p < 0.001

1.54 (0.94–2.52), p = 0.084

Smoking status

 Former smoker/never smoked

Reference

Reference

Reference

 Current smoker

1.36 (0.72–2.55), p = 0.341

2.11 (1.17–3.80), p = 0.013

1.42 (0.92–2.18), p = 0.114

Binge drinking

 Never/not in last year

Reference

Reference

Reference

 Yes, in the last year

0.94 (0.67–1.31), p = 0.716

0.75 (0.52–1.08), p = 0.126

0.87 (0.62–1.21) p = 0.397

 Don’t know/not stated

0.66 (0.32–1.37), p = 0.266

0.72 (0.24–2.12), p = 0.551

0.41 (0.16–1.07), p = 0.068

Friend(s) who gamble

 No

Reference

Reference

Reference

 Yes

1.35 (0.94–1.93), p = 0.101

1.93 (1.45–2.56), p < 0.001

1.89 (1.44–2.48), p < 0.001

 Not stated

3.86 (1.72–8.65), p = 0.001

3.76 (1.37–10.27), p = 0.010

2.39 (1.02–5.59), p = 0.044

Parent(s) who gambles

 No

Reference

Reference

Reference

 Yes

1.55 (1.16–2.09), p = 0.004

1.69 (1.17–2.44), p = 0.005

1.51 (1.13–2.00), p = 0.005

 Don’t know/not stated

0.94 (0.74–1.21), p = 0.640

1.01 (0.68–1.50), p = 0.965

1.49 (1.15–1.93), p = 0.002

School performance

 Mostly As

Reference

Reference

Reference

 Mostly As and Bs

1.21 (0.79–1.87), p = 0.381

1.15 (0.73–1.81), p = 0.556

1.18 (0.93–1.49), p = 0.169

 Mostly Bs and Cs

1.50 (0.91–2.50), p = 0.115

1.44 (0.78–2.68), p = 0.247

1.42 (0.94–2.16), p = 0.099

 Mostly Cs or lower

1.60 (0.99–2.58), p = 0.058

1.60 (0.83–3.08), p = 0.157

1.40 (0.88–2.22), p = 0.150

 Not stated

1.40 (0.55–3.60), p = 0.480

2.05 (0.80–5.26), p = 0.136

1.86 (0.79–4.40), p = 0.158

Screen time (log)

1.09 (0.83–1.43), p = 0.540

2.18 (1.61–2.95), p < 0.001

1.54 (1.24–1.91), p < 0.001

Monetary gambling in past 3 months

 Did not gamble

Reference

Reference

Reference

 Land-based gambling

1.27 (0.85–1.91), p = 0.240

1.50 (1.03–2.19), p = 0.035

1.64 (1.25–2.15), p < 0.001

 Online gambling

5.85 (3.66–9.35), p < 0.001

7.33 (4.73–11.36), p < 0.001

5.76 (3.88–8.54), p < 0.001

  1. Note: SCG = social casino game. Statistically significant findings appear in bold font