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Table 3 Meta-regression analyses of the prevalence of problem gambling and moderate-risk problem gambling. Parameter estimates have been exponentiated and should be interpreted as prevalence ratios, analogous to odds ratios

From: A meta-regression analysis of 41 Australian problem gambling prevalence estimates and their relationship to total spending on electronic gaming machines

Estimates of α and β coefficients and descriptive statistics

Problem gambling

Moderate-risk problem gambling

Weakly informative

Informative

Fixed

Weakly informative

Informative

Fixed

Intercept

0.004 [0.002, 0.006]

0.004 [0.002, 0.006]

0.003 [0.002, 0.006]

0.021 [0.011, 0.042]

0.019 [0.010, 0.036]

0.016 [0.008, 0.032]

% HDI lost on EGMs and at casinos

1.35 [1.04, 1.74]

1.33 [1.04, 1.71]

1.29 [0.98, 1.72]

0.94 [0.66, 1.34]

0.95 [0.68, 1.32]

0.97 [0.69, 1.37]

Years before 2015

0.99 [0.94, 1.04]

1.00 [0.96, 1.05]

1.04 [1.02, 1.07]

1.00 [0.93, 1.08]

1.02 [0.96, 1.08]

1.05 [1.02, 1.09]

Administered face-to-face

1.02 [0.59, 1.78]

1.02 [0.60, 1.74]

1.08a

1.17 [0.55, 2.53]

1.33 [0.71, 2.55]

2.07a

Used SOGS

2.37 [1.37, 4.00]

2.18 [1.42, 3.34]

1.62a

1.20 [0.57, 2.52]

0.99 [0.55, 1.76]

0.59a

Monthly frequency threshold

1.26 [0.68, 2.34]

1.15 [0.68, 1.84]

0.97a

0.67 [0.28, 1.58]

0.81 [0.54, 1.20]

0.87a

Fortnightly frequency threshold

0.65 [0.28, 1.50]

0.74 [0.43, 1.31]

0.91a

0.65 [0.21, 2.15]

0.67 [0.45, 1.01]

0.68a

Weekly frequency threshold

1.21 [0.86, 1.66]

1.10 [0.82, 1.47]

0.67a

0.77 [0.49, 1.20]

0.68 [0.50, 0.94]

0.57a

Ï„

0.37 [0.26, 0.51]

0.37 [0.25, 0.50]

0.46 [0.35, 0.60]

0.55 [0.40, 0.73]

0.53 [0.39, 0.70]

0.59 [0.44, 0.75]

R 2

0.65 [0.29, 0.89]

0.66 [0.31, 0.88]

0.47 [0.00, 0.71]

0.00 [0.00, 0.41]

0.00 [0.00, 0.44]

0.00 [0.00, 0.30]

I 2

0.87 [0.78, 0.93]

0.86 [0.78, 0.93]

0.91 [0.86, 0.95]

0.97 [0.96, 0.99]

0.97 [0.95, 0.99]

0.98 [0.96, 0.99]

  1. Notes: 95% credible intervals are indicated in square brackets. Estimates where the 95% credible interval does not include 1.0 are indicated in boldface, except where coefficients are fixed. a indicates a coefficient that is fixed a priori rather than being estimated from the data. n = 41 for problem gambling and n = 40 for moderate-risk problem gambling. Problem gambling is defined as a PGSI score of 8 or more or a SOGS score of 5 or more. Moderate-risk problem gambling is defined as a PGSI score of 3 – 7 or a SOGS score of 3 – 4. HDI household disposable income, EGM Electronic Gaming Machine, SOGS South Oaks Gambling Screen, PGSI Problem Gambling Severity Index