Skip to main content

Table 4 Mean values of screen time and determinants of screen time

From: What explains the socioeconomic status gap in activity? Educational differences in determinants of physical activity and screentime

 

Vocational school

Mean (sd)

 

High school

Mean (sd)

     
 

Boys

(N = 201)

Girls

(N = 256)

Total (N = 457)

Boys

(N = 48)

Girls

(N = 96)

Total (N = 144)

School

p

School

η2

Gender

p

School x Gender interaction

p

Screen time

 Weekday

3.5 (2.2)

2.8 (1.8)

3.1 (2.0)

3.2 (1.6)

2.3 (1.6)

2.6 (1.6)

.039

.007

.000

.708

 Weekend

3.7 (2.2)

3.3 (2.0)

3.5 (2.1)

3.8 (1.7)

3.4 (1.8)

3.5 (1.8)

.707

.000

.040

.907

 Opportunity

  Injunctive norm

4.7 (1.7)

4.5 (1.8)

4.6 (1.7)

4.9 (1.6)

4.6 (1.8)

4.7 (1.8)

.293

.002

.189

.754

  Descriptive norm

4.4 (1.4)

4.2 (1.7)

4.3 (1.6)

4.6 (1.4)

4.2 (1.7)

4.4 (1.6)

.473

.001

.056

.551

  Parents restrict screen time

3.0 (1.7)

2.5 (1.8)

2.7 (1.8)

3.3 (1.7)

2.7 (1.9)

2.9 (1.8)

.118

.004

.003

.649

   No screen time rules at home

4.7 (2.0)

4.9 (2.2)

4.8 (2.1)

4.6 (1.9)

4.9 (2.1)

4.8 (2.0)

.888

.000

.205

.620

   TV, play console and computer in room

4.9 (2.1)

4.5 (2.3)

4.7 (2.2)

5.2 (2.1)

3.9 (2.3)

4.4 (2.3)

.599

.000

.000

.044

 Motivation

  Positive OE a

4.7 (1.4)

4.7 (1.4)

4.7 (1.4)

5.3 (1.2)

4.9 (1.2)

5.1 (1.2)

.003

.014

.087

.136

  Negative OE

4.3 (1.4)

4.9 (1.5)

4.6 (1.5)

4.1 (1.5)

5.0 (1.4)

4.7 (1.5)

.976

.000

.000

.400

  Instrumental attitude

3.5 (1.6)

2.9 (1.6)

3.2 (1.6)

3.3 (1.4)

2.6 (1.5)

2.9 (1.5)

.123

.004

.000

.820

  Affective attitude

4.0 (1.3)

3.4 (1.3)

3.7 (1.3)

4.0 (1.4)

3.3 (1.5)

3.6 (1.5)

.964

.000

.000

.908

  Intention

4.5 (1.9)

3.9 (2.0)

4.1 (1.9)

4.6 (1.9)

4.0 (2.2)

4.2 (2.1)

.523

.001

.003

.954

  ST identity

4.3 (1.3)

4.2 (1.3)

4.2 (1.3)

4.6 (1.1)

4.3 (1.6)

4.4 (1.5)

.103

.004

.150

.369

  SE & PBC

5.4 (1.6)

5.6 (1.6)

5.5 (1.6)

5.8 (1.5)

5.7 (1.7)

5.8 (1.6)

.122

.004

.766

.479

  Automaticity

4.1 (1.5)

4.4 (1.7)

4.2 (1.6)

4.7 (1.2)

4.3 (1.9)

4.4 (1.7)

.081

.005

.696

.028

  1. aOE = outcome expectancy, ST = screen time, SE = self-efficacy, PBC = perceived behavioural control